🌵 Pogue NPC Robbery
Simple, practical, and fully configurable NPC robberies for your RedM server.
Point your weapon at an NPC and—based on your settings—one of three flows kicks in automatically.
Performance-friendly • Fully configurable • VORP compatible
📺 Video Preview: Watch the gameplay
📩 Need help? Ping us after for setup support.
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⚡ Plug & Play (Simple Use)
✨ Features
🎯 Aim & Distance Check
When a player aims at a human NPC within your configured range, the robbery flow triggers.
✋ Surrender
The NPC plays a surrender animation and can hand over:
- 💵 Money
- 🧳 Items
- 🔫 Weapons (given without ammo)
🏃 Flee
The NPC panics and runs away from the area/town.
🔫 Fight Back
The NPC draws a weapon and retaliates.
🧠 Smart State Management
- ✅ No double-payout on the same NPC
- 🛡️ “Fighter/hostile” NPCs can be marked to never pay again
- ⏳ Per-player cooldown to prevent spam/farming
- 🚫 Model blacklist (e.g., merchants, protected townsfolk)
- 🔔 Clean notifications: success/fail/loot details
⚙️ Fully Configurable
- Distances, chances, reward pools
- Readable weapon display names
- All notification texts & locales
🕹️ How It Works
- A player aims a weapon at a human NPC.
- The script runs distance & state checks.
- Based on your config:
- ✋ Surrender → money/item/weapon rewards
- 🏃 Flee → NPC runs away in panic
- 🔫 Fight → NPC draws and attacks
- No farming: once an NPC pays or is flagged fighter/protected, it won’t be robbed again.