Pogue HighPingKick - Keep Your RedM Server Lag-Free
Bring seamless gameplay to your RedM server with Pogue HighPingKick, a lightweight yet powerful script designed to monitor and manage high-ping players. Ensure smooth performance and provide an optimal experience for your community by automatically warning and kicking players with unstable connections.
Features
Automated High-Ping Detection:
- Monitors player ping in real-time with customizable intervals.
- Warns players with high ping via a HUD notification.
Dynamic Kick System:
- Automatically kicks players if their ping remains above the configurable threshold.
Fully Customizable Config:
- Set maximum allowed ping, warning messages, and kick delays from
config.lua.
Example Use Cases
Smooth Gameplay:
- Reduce latency issues by dynamically managing high-ping players.
Player Guidance:
- Notify players with unstable connections in a clear, friendly manner.
- Offer time to resolve connection issues before being removed from the server.
Custom Server Needs:
- Adapt the script’s behavior to fit your server’s unique requirements with ease.
- Maintain a fair and enjoyable environment for all players.
FAQs
Which framework is required?
- This script is designed for RedM and works as a standalone resource.
Is the script performance-friendly?
- Yes, it is optimized to run efficiently without impacting server performance.
Can I customize the notifications?
- Absolutely! All texts can be edited in
config.lua.
Youtube: https://www.youtube.com/watch?v=_hp3sqSsgiI