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Pogue High Ping Kick (RedM) (Standalone)

Pogue High Ping Kick (RedM) (Standalone)

// SYSTEM DESCRIPTION

Pogue HighPingKick - Keep Your RedM Server Lag-Free

Bring seamless gameplay to your RedM server with Pogue HighPingKick, a lightweight yet powerful script designed to monitor and manage high-ping players. Ensure smooth performance and provide an optimal experience for your community by automatically warning and kicking players with unstable connections.


Features

Automated High-Ping Detection:

  • Monitors player ping in real-time with customizable intervals.
  • Warns players with high ping via a HUD notification.

Dynamic Kick System:

  • Automatically kicks players if their ping remains above the configurable threshold.

Fully Customizable Config:

  • Set maximum allowed ping, warning messages, and kick delays  from config.lua.

Example Use Cases

Smooth Gameplay:

  • Reduce latency issues by dynamically managing high-ping players.

Player Guidance:

  • Notify players with unstable connections in a clear, friendly manner.
  • Offer time to resolve connection issues before being removed from the server.

Custom Server Needs:

  • Adapt the script’s behavior to fit your server’s unique requirements with ease.
  • Maintain a fair and enjoyable environment for all players.


FAQs

Which framework is required?

  • This script is designed for RedM and works as a standalone resource.

Is the script performance-friendly?

  • Yes, it is optimized to run efficiently without impacting server performance.

Can I customize the notifications?

  • Absolutely! All texts can be edited in config.lua.

Youtube: https://www.youtube.com/watch?v=_hp3sqSsgiI

ACQUISITION
€5.00
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  • Asset Escrow Protected
  • Instant Deployment
  • Optimized Performance